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VRCSDK3ComponentsVRCUrlInputField

API reference for VRCSDK3ComponentsVRCUrlInputField.

Properties

PropertyTypeAccess
animationTriggersUnityEngineUIAnimationTriggersget, set
animatorAnimatorget
asteriskCharcharget, set
caretBlinkRatefloatget, set
caretColorColorget, set
caretWidthintget, set
characterLimitintget, set
characterValidationVRCSDK3ComponentsVRCUrlInputFieldCharacterValidationget, set
colorsUnityEngineUIColorBlockget, set
contentTypeVRCSDK3ComponentsVRCUrlInputFieldContentTypeget, set
customCaretColorboolget, set
destroyCancellationTokenSystemThreadingCancellationTokenget
enabledboolget, set
flexibleHeightfloatget
flexibleWidthfloatget
gameObjectGameObjectget
imageUnityEngineUIImageget, set
inputTypeVRCSDK3ComponentsVRCUrlInputFieldInputTypeget, set
interactableboolget, set
isFocusedboolget
layoutPriorityintget
lineTypeVRCSDK3ComponentsVRCUrlInputFieldLineTypeget, set
minHeightfloatget
minWidthfloatget
multiLineboolget
namestringget, set
navigationUnityEngineUINavigationget, set
placeholderUnityEngineUIGraphicget, set
preferredHeightfloatget
preferredWidthfloatget
readOnlyboolget, set
selectionColorColorget, set
shouldHideMobileInputboolget, set
spriteStateUnityEngineUISpriteStateget, set
targetGraphicUnityEngineUIGraphicget, set
textComponentUnityEngineUITextget, set
transformTransformget
transitionUnityEngineUISelectableTransitionget, set
wasCanceledboolget

Methods

ActivateInputField

ActivateInputField() -> void

CalculateLayoutInputHorizontal

CalculateLayoutInputHorizontal() -> void

CalculateLayoutInputVertical

CalculateLayoutInputVertical() -> void

DeactivateInputField

DeactivateInputField() -> void

Equals

Equals(other: object) -> bool

FindSelectable

FindSelectable(dir: Vector3) -> UnityEngineUISelectable

FindSelectableOnDown

FindSelectableOnDown() -> UnityEngineUISelectable

FindSelectableOnLeft

FindSelectableOnLeft() -> UnityEngineUISelectable

FindSelectableOnRight

FindSelectableOnRight() -> UnityEngineUISelectable

FindSelectableOnUp

FindSelectableOnUp() -> UnityEngineUISelectable

ForceLabelUpdate

ForceLabelUpdate() -> void

GetComponent

GetComponent(type: string) -> UnityEngineComponent
GetComponent(type: SystemType) -> UnityEngineComponent
GetComponent(type: SystemType) -> UnityEngineObject

GetComponentInChildren

GetComponentInChildren(includeInactive: bool, type: SystemType) -> UnityEngineObject
GetComponentInChildren(t: SystemType, includeInactive: bool) -> UnityEngineComponent
GetComponentInChildren(t: SystemType) -> UnityEngineComponent
GetComponentInChildren(type: SystemType) -> UnityEngineObject

GetComponentInParent

GetComponentInParent(includeInactive: bool, type: SystemType) -> UnityEngineObject
GetComponentInParent(t: SystemType, includeInactive: bool) -> UnityEngineComponent
GetComponentInParent(t: SystemType) -> UnityEngineComponent
GetComponentInParent(type: SystemType) -> UnityEngineObject

GetComponents

GetComponents(results: SystemCollectionsGenericList`1[[UnityEngineObject, UnityEngineCoreModule, Version=0000, Culture=neutral, PublicKeyToken=null]], type: SystemType) -> void
GetComponents(type: SystemType, results: SystemCollectionsGenericList`1[[UnityEngineComponent, UnityEngineCoreModule, Version=0000, Culture=neutral, PublicKeyToken=null]]) -> void
GetComponents(type: SystemType) -> UnityEngineComponent[]
GetComponents(type: SystemType) -> UnityEngineObject[]

GetComponentsInChildren

GetComponentsInChildren(results: SystemCollectionsGenericList`1[[UnityEngineObject, UnityEngineCoreModule, Version=0000, Culture=neutral, PublicKeyToken=null]], type: SystemType) -> void
GetComponentsInChildren(includeInactive: bool, result: SystemCollectionsGenericList`1[[UnityEngineObject, UnityEngineCoreModule, Version=0000, Culture=neutral, PublicKeyToken=null]]) -> void
GetComponentsInChildren(includeInactive: bool, type: SystemType) -> UnityEngineObject[]
GetComponentsInChildren(t: SystemType, includeInactive: bool) -> UnityEngineComponent[]
GetComponentsInChildren(t: SystemType) -> UnityEngineComponent[]
GetComponentsInChildren(type: SystemType) -> UnityEngineObject[]

GetComponentsInParent

GetComponentsInParent(includeInactive: bool, results: SystemCollectionsGenericList`1[[UnityEngineObject, UnityEngineCoreModule, Version=0000, Culture=neutral, PublicKeyToken=null]]) -> void
GetComponentsInParent(includeInactive: bool, type: SystemType) -> UnityEngineObject[]
GetComponentsInParent(t: SystemType, includeInactive: bool) -> UnityEngineComponent[]
GetComponentsInParent(t: SystemType) -> UnityEngineComponent[]
GetComponentsInParent(type: SystemType) -> UnityEngineObject[]

GetHashCode

GetHashCode() -> int

GetInstanceID

GetInstanceID() -> int

GetType

GetType() -> SystemType

GetUrl

GetUrl() -> VRCSDKBaseVRCUrl

GraphicUpdateComplete

GraphicUpdateComplete() -> void

IsActive

IsActive() -> bool

IsDestroyed

IsDestroyed() -> bool

IsInteractable

IsInteractable() -> bool

LayoutComplete

LayoutComplete() -> void

OnBeginDrag

OnBeginDrag(eventData: UnityEngineEventSystemsPointerEventData) -> void

OnDeselect

OnDeselect(eventData: UnityEngineEventSystemsBaseEventData) -> void

OnDrag

OnDrag(eventData: UnityEngineEventSystemsPointerEventData) -> void

OnEndDrag

OnEndDrag(eventData: UnityEngineEventSystemsPointerEventData) -> void

OnMove

OnMove(eventData: UnityEngineEventSystemsAxisEventData) -> void

OnPointerClick

OnPointerClick(eventData: UnityEngineEventSystemsPointerEventData) -> void

OnPointerDown

OnPointerDown(eventData: UnityEngineEventSystemsPointerEventData) -> void

OnPointerEnter

OnPointerEnter(eventData: UnityEngineEventSystemsPointerEventData) -> void

OnPointerExit

OnPointerExit(eventData: UnityEngineEventSystemsPointerEventData) -> void

OnPointerUp

OnPointerUp(eventData: UnityEngineEventSystemsPointerEventData) -> void

OnSelect

OnSelect(eventData: UnityEngineEventSystemsBaseEventData) -> void

OnSubmit

OnSubmit(eventData: UnityEngineEventSystemsBaseEventData) -> void

OnUpdateSelected

OnUpdateSelected(eventData: UnityEngineEventSystemsBaseEventData) -> void

Rebuild

Rebuild(update: UnityEngineUICanvasUpdate) -> void

Select

Select() -> void

SetUrl

SetUrl(url: VRCSDKBaseVRCUrl) -> void

ToString

ToString() -> string