UnityEngineTexture
API reference for UnityEngineTexture.
Properties
| Property | Type | Access |
|---|---|---|
| anisoLevel | int | get, set |
| dimension | UnityEngineRenderingTextureDimension | get, set |
| filterMode | UnityEngineFilterMode | get, set |
| GenerateAllMips | int | get |
| height | int | get, set |
| isDataSRGB | bool | get |
| isReadable | bool | get |
| mipMapBias | float | get, set |
| mipmapCount | int | get |
| name | string | get, set |
| texelSize | Vector2 | get |
| updateCount | uint | get |
| width | int | get, set |
| wrapMode | UnityEngineTextureWrapMode | get, set |
| wrapModeU | UnityEngineTextureWrapMode | get, set |
| wrapModeV | UnityEngineTextureWrapMode | get, set |
| wrapModeW | UnityEngineTextureWrapMode | get, set |
Methods
Equals
Equals(other: object) -> boolGetHashCode
GetHashCode() -> intGetInstanceID
GetInstanceID() -> intGetType
GetType() -> SystemTypeIncrementUpdateCount
IncrementUpdateCount() -> voidToString
ToString() -> string