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Collision

API reference for Collision.

Properties

PropertyTypeAccess
articulationBodyUnityEngineArticulationBodyget
bodyUnityEngineComponentget
colliderColliderget
contactCountintget
contactsUnityEngineContactPoint[]get
gameObjectGameObjectget
impulseVector3get
relativeVelocityVector3get
rigidbodyRigidbodyget
transformTransformget

Methods

Equals

Equals(obj: object) -> bool

GetContact

GetContact(index: int) -> UnityEngineContactPoint

GetContacts

GetContacts(contacts: SystemCollectionsGenericList`1[[UnityEngineContactPoint, UnityEnginePhysicsModule, Version=0000, Culture=neutral, PublicKeyToken=null]]) -> int
GetContacts(contacts: UnityEngineContactPoint[]) -> int

GetHashCode

GetHashCode() -> int

GetType

GetType() -> SystemType

new

static new() -> Collision

ToString

ToString() -> string